
Pizza Hut EIOS Mobile POS System
User Case Study
Product Design, UX Design, UI Design, Visual Design, Iconography, Art Direction, Android App
Pizza Hut EIOS Mobile POS System requested a solution for their ordering system for the outlets. We created an Android app that make the ordering process run efficiently with a great experience and short learning curve for anyone. This is a promise to speed up the checkout process, engage customers, and sell on-the-go – optimized for Pizza Hut.
Conduct Interview
Conducting interviews is essential in gathering information, throughout the years I’ve learned that the better you get at this the more useful the information will be. Knowing how to structure your questions, how to listen and how to be grateful is the key


Establish Personas / Key Audience
It’s vital in project’s development to have a well-defined audience, that will ensure that all of the design, functionality and content decisions are targeting the right people, there are many business examples that have failed because of not understanding their audience

Creating Scenarios
User Journeys
The easiest way to understand behavior is through scenarios, identifying a users goals and needs and his following action steps will lead you to truly understanding why and how a user is using your product. That represent the building-block for the project development



Competetive Product Research
Competitive analysis is used to evaluate how a given product’s competition stacks up against usability standards and overall user experience, it also helps understand how the major competition in your space is handling usability
Low Fidelity Wireframes
A prototype that is sketchy and incomplete, that has some characteristics of the target product but is otherwise simple, usually in order to quickly produce the prototype and test broad concepts.



Wireframes
I build high fidelity wireframes and fully annotated diagrams, having a basis to begin creating screens; I also use them for user testing and as a reference point for functional specifications and communicating the functionality I am going to build with stakeholders.

Prototyping
A wireframe specifically focuses on space allocation and prioritization of content, functionalities available, and intended behaviors, it allows you to determine the information hierarchy of the design while making it easier to plan out the content and user experience.


High-Fidelity Design
Visual design maximizes the aesthetic, information-conveying capabilities of graphics and text. It’s actually a subdiscipline within the UX process, contributing to UI Design, information design, and graphic design.

Usability Testing
In order to make good decision about both design and implementation you need data about how people use designs, and the only way of gathering this data is through usability testing.



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